Path of Exile – 3.7 ALL HOTFIXES & UPDATES | 3.7.5b
3.7.5b Patch Notes
Added the lookout ruler and nemesis Lich Supporter Packs. There ar 2 value points offered for every and that they feature exclusive armour sets additionally as weapon effects, pets, social frames, forum titles and additional. thanks for your support!
You can currently produce non-public Leagues for Blight, ahead of the league’s launch on Sep sixth. These leagues won't begin till Blight launches.
3.7.5 Patch Notes
Added support for the announcement of our future enlargement and therefore the new supporter packs that may be free later in the week.
3.7.4c Patch Notes
Updated ladders for events with a collection goal (such because the future Kitava kill event). These ladders can currently show expertise for taking part players. Players World Health Organization haven't nonetheless achieved the goal can seem beneath players World Health Organization have, sorted by expertise. Players World Health Organization have achieved the goal can still be sorted within the order within which they achieved the event’s goal.
You can currently offer extra context once mistreatment the /bug command by writing /bug followed by any extra info. as an example, /bug AN item born in AN inaccessible location.
You will currently be notified if a whisper that you simply send fails to be delivered to its recipient.
Reduced the frequency of take instances temporal arrangement out once being generated.
Fixed pixelation within the Transcendence Portal effects.
Fixed a bug wherever a celebration leader feat so re-joining an equivalent party may cause the party members to not be displayed within the party computer programme.
Fixed a rare bug wherever specific characters couldn't be invited to a celebration.
Fixed a rare bug wherever you'd leave a celebration however the server would still suppose that you simply were during a party.
Fixed AN instance crash that would occur throughout the Guardian of the mythical monster encounter.
Fixed AN instance crash that would occur throughout the primaeval Blocks boss encounter.
3.7.4b Patch Notes
The harm over time lift within the Atziri Trio encounter has been created easier to visualize.
Blood Stance not for good affects different glowing buff effects whereas active.
Updated the Holy Relic model to create it symmetrical.
Updated the effulgence of the Golden bone cosmetic to nearer match its original visuals. fastened a visible seam within the Divine bone model.
Updated the visuals of the Redeemer Armour Set, Conquest Armour Set, Dragon Armour Set, Sin Armour Set and therefore the Sin and Innocence Armour Set to nearer match their original visuals.
Adjusted the audio levels of Celestial Ball Lightning.
Fixed a bug wherever the corpses of the cemetery bosses might be destroyed. This prevented the encounter from being completed.
Fixed a bug wherever the Movement Speed and Attack Speed granted by nemesis of Legends was ne'er granted if you killed a singular monster, or if the monster was destroyed on death, or if the monster was killed by harm over time.
Fixed a bug wherever Banner skills didn't count as “Auras” for the Unwavering religion ascendency passive’s life regeneration.
Fixed a bug wherever casting Portal or Vaal Breach whereas moving would cause them to be animation-cancelled (thus preventing the talent from being cast).
Fixed a bug wherever multiple skills that were in numerous trigger teams couldn't be triggered from one action. as an example, significant Strike coupled to Shockwave, run up crucial Strike and Frostbolt; antecedently this might solely trigger either Shockwave or Frostbolt. It will currently trigger each from one action.
Fixed a bug wherever you'd desync once walking through NPCs whereas you had Phasing.
Fixed a bug wherever Mirage Archer unemployed inexperienced arrows after you were mistreatment Celestial Rain of Arrows.
Fixed a rare bug that would cause the shopper to induce stuck during a non-interactive state throughout login if the realm was experiencing issues.
Fixed AN instance crash that would occur once mistreatment providing skills.
3.7.4 Patch Notes
Features:
Common take Fossils will currently be stacked up to twenty. Rare take Fossils will currently be stacked up to ten. All take Fossils may be stacked up to five,000 within the wildcard slots of a Currency Stash Tab.
Added Labyrinth Enchantments for the subsequent skills: Berserk, Bladestorm, Blood and Sand, Chain Hook, Dash, Flesh and Stone, Frostblink, Perforate, Precision, Pride and Steelskin.
The amount of Rage that you simply have is currently displayed as a numerical worth higher than your Mana Globe.
Exclamation marks higher than NPCs will currently even be seen on the minimap.
Bug Fixes
The Sextant modifiers that cause Possessed monsters to drop extra things (such as Scarabs and Maps) currently have a most quantity of times that they'll be triggered during a single space.
Fixed a bug introduced in patch three.7.0 wherever the “+x% to fireside Resistance whereas on Low Life” modifier found on Rise of the Phoenix wasn't operating.
Fixed a bug wherever Cyclone and Righteous Fire’s space of result was visibly scaling with Character Size. This has no practical result on its space of result.
Fixed a bug wherever the visual indicators within the Vaal Oversoul encounters didn't perpetually match wherever harm would be dealt.
Fixed a bug wherever, if 2 Legion Historic Jewels were neutering a Keystone passive and one in all them would end in the Keystone being Dance with Death, whereas the opposite jewel was truly the one neutering the Keystone (to one thing apart from Dance with Death), you'd be unable to equip a helmet.
Fixed a bug wherever the Emperor’s Luck divination card, the “Drop some Currency Items” Betrayal call and therefore the “A Stack of ten Random Currency” book instruction may provide Legion Splinters and Breach Blessings.
Fixed a bug wherever Shaper dialogue would play once a Shaper Guardian fragment born from Legion sources.
Fixed a bug wherever channelled skills may typically fail to deal harm whereas on prophetic networking mode.
Fixed a bug wherever employing a talent that shared a cooldown with different talents (such as liquified Shell and Steelskin) then quickly disabling that talent (such as by reducing your attributes) would cause the cooldown to pause till you re-enabled the skill that was used.
Crash Fixes
Fixed a shopper crash that would occur throughout the Elder encounter.
Fixed AN instance crash that would occur once in combat with General Marceus Lioneye.
Fixed AN instance crash that would occur once mistreatment Ranged Attack Totem.
Fixed another instance crash.
3.7.3d Patch Notes
Legion enhancements
Added a visible result ANd audio that plays once an Incubator’s necessities ar consummated.
Added audio to the indicator that displays on a Legion stone if a General has spawned.
The modifiers granted by passive skills that ar conquered by unaltered Jewels ar currently displayed beneath the native modifiers that it grants.
Fixed a bug wherever AN weird apparatus may drop T16 Shaper Guardian maps, once it ought to solely be ready to drop maps that may have the Elder’s Orb applied to them.
Fixed a bug wherever non-Piercing projectiles couldn't hit Queen Hyrri Ngamaku.
Fixed a bug wherever Queen Hyrri Ngamaku wouldn't drop things if killed whereas Frozen.
Skill enhancements
Some variants of the subsequent monsters will once more be Spectred: Spectral Captain, Unstable Aberration, Pale Husk, Student of Pain, Student of Torture, Student of Brutality, liegeman of Peruvian monetary unit, Raised Zombie, Shadow dependent, Unstable feeder, Devourer, Plummeting Ursa, slipping Servant, Frozen Supplicant, Storming Supplicant, billowing Adder, Mindless Scavenger, Fallen Horror, Impure Soldier, Impure Archer, unwoven Horror, oven Mother, Unholy Aberration, Wild Rhex, Farric Tiger, Craicic Sandspitter, Craicic chimerical, Craicic Reaver and Starved Plague Rat.
Fixed a bug wherever non-channelled movement talents that were used whereas channelling a skill would be used doubly.
Fixed a bug wherever you'll typically continue channelling a talent albeit you had free its keybind.
Fixed a bug wherever, if you had used a talent whereas moving, objects wouldn't be interactable nor show their labels till you stopped moving.
Fixed a bug wherever Blink Arrow and Mirror Arrow typically didn't produce a clone or transport your character on prophetic networking mode.
Miscellaneous enhancements
The additional map drop that Map bosses will drop can currently properly be formed if the map chosen is formed on your Atlas.
Improved shopper performance whereas within the Azurite Mine.
Gems that ar able to level up currently show their current level within the chat box notification.
Increased the amount of Volatile Flameblood and Lightning Mirage audio once being spawned.
While carrying the Aukuna’s can distinctive gloves, Raise Zombie can not rate corpses once forged if your target location doesn't have near corpses.
Fixed a bug wherever the “Nearby Enemies ar Blinded” aura granted by the Eclipse Solaris distinctive wand was being disabled once ever-changing areas.
Fixed a bug wherever Aukuna’s can distinctive gloves allowed you to forged Raise Zombie while not having line of sight thereto location.
Fixed a bug wherever chat wasn't defaulting to native chat if you removed all symbols before your message.
Fixed a bug wherever the doorway to the boss area within the Brine King’s Reef was typically inaccessible.
Fixed a bug wherever the doorway to the Overgrown hideaway (found within the garden Map) was typically inaccessible.
Fixed a visible issue wherever the textures on the Darkprism Helmet Attachment didn't show properly if you were mistreatment the Illusionist armor.
Updated the visual effects of the Assassin Weapon result to additional closely match its original look.
Crash Fixes
Fixed a shopper crash that would occur once returning to a vicinity that contained Tukohama’s Vanguards when you had already engaged them.
Fixed a shopper crash that occurred once ever-changing your Graphics Adapter within the choices menu whereas in-game.
Fixed AN instance crash that would occur once mistreatment Herald of Thunder.
Fixed AN instance crash associated with some monster skills.
3.7.3c Patch Notes
Updated the shopper with AN update to the artificial language we have a tendency to use. This doesn't contain any fixes, however may be a technical update solely.
Fixed AN instance crash that would occur once mistreatment protect Charge.
Fixed AN instance crash that would occur once mistreatment providing skills
This patch has been deployed while not a restart.
3.7.3b Patch Notes
Fixed a bug that caused monster AI to consume too several server resources. This additionally fixes several cases wherever monsters were mistreatment their skills additional typically than meant (such because the Shaper within the Uber Elder encounter teleporting around too typically and therefore the Brine King mistreatment his Bubble protect too often).
Fixed a bug wherever the Master of Metal ascendency passive may cause server performance problems.
Fixed numerous cases wherever monster talents wouldn't show properly if you had left the world and came whereas they were mistreatment the skill (for example, the Blood Meteors within the Ahuatotli, the Blind encounter).
Fixed a bug wherever one talent may typically be used multiple times in succession if another talent was used whereas you were holding down the initial skills keybind.
Fixed a bug wherever channelled skills may cause you to be kicked for playing too several actions.
Fixed a bug wherever Legion Generals wouldn't drop things if you weren't within the space once they at large.
Fixed a bug introduced in patch three.7.2 wherever the body of Aukuna, the Black Sekhema’s rhex might be destroyed, preventing her safe landing.
Fixed a bug wherever Harbingers spawned from the “Unique Boss is amid a mysterious Harbinger” sextant modifier would spawn in inaccessible locations in Belfry Map, volcanic rock Lake Map, Sunken town Map and Tower Map.
Fixed a bug wherever monster spawners within the Gardens Map boss area spawned monsters once the Map was occupied by The Elder or AN Elder Guardian.
Fixed a bug wherever you were unable to enter The Menagerie through Einhar’s portal till you had spoken to him within the Forest Encampment.
Fixed a bug wherever some components of the work Map may become inaccessible if a Betrayal Fortification encounter was gift.
Fixed a bug wherever Herald of Purity was mistreatment the incorrect visual effects once either the Blood Guard or religion Guard Herald Effects were applied to that.
Fixed a bug wherever /dance wouldn't work on prophetic networking mode.
Fixed a shopper crash that would occur whereas righteousness was mistreatment her beam talent on Malachai.
Fixed four instance crashes.
3.7.3 HOTFIX 2
Fixed a bug wherever Raise Spectre supported by Unleash Support may raise the corpses of monsters that weren't commonly ready to be Spectres.
There will be AN future fix to disable Spectres already created before this fix.
3.7.3 HOTFIX
Fixed a bug introduced in patch three.7.3 wherever passive talents conquered by distinctive unaltered Jewels didn't grant their modifiers if the modifiers gained from being conquered matched the modifiers that the passive skill gave.
For example, if a passive talent granted ten Strength, so gained an extra two Strength as a results of being conquered, it might solely grant two Strength, instead of twelve.
This has been deployed restartlessly. you'll have to be compelled to restart your shopper to induce the shopper parts of this patch.
3.7.3 Patch Notes
Legion enhancements
Most, if not all, on-kill mechanics currently work throughout Legion encounters.
Added a visible indicator close to the stone if either faction during a Legion encounter contains a General.
Some Legion monsters will not generate Endurance, Power or manic disorder Charges. this can be alone to scale back the impact on performance.
Using the Lapidary Lens within the Temple of Atzoatl will currently grant credit towards the “Corrupt a Gem into A level twenty one Gem” step of the Embrace Corruption challenge.
Fixed a bug wherever no warning was given once {trying|making AN attempt|attempting} to use AN apparatus to AN item that had each an apparatus and a Labyrinth Enchantment thereon already.
Fixed a bug wherever a unaltered Jewel that conquered a passive talent that wasn't connected to your passive tree (through the employment of Intuitive Leap) may either reset your passive tree or cause you to be unable to log in thereto character.
Skill enhancements
You can not animation cancel skills that ar supported by Unleash Support and have consumed Seals till all Seals are used.
Dash can currently cancel itself if you're within the inside of mistreatment AN object that relocates your character, like those found within the Sceptre of God.
Fixed a bug wherever talents that expend charges to bypass the skill cooldown, like Flicker Strike or watchful Strike, would typically seem to expend quite one charge at a time. This was alone a show issue.
Fixed a bug wherever Cyclone’s space of result didn't show properly to different party members. This was alone a visible issue.
Fixed a bug wherever Frostblink, Dash, Chain Hook, Flicker Strike, Consecrated Path, Bodyswap and Flame Dash, once used even as AN Incursion is ending, may cause you to not be teleported out of the Incursion.
Fixed a bug wherever “Recently” effects were being plagued by effects that caused them to expire slower.
Fixed a bug wherever some enchantment effects were being plagued by effects that caused them to expire slower.
Fixed a bug wherever some ascendency (Elementalist, Guardian, Slayer, Hierophant, Deadeye, Berserker) effects were being plagued by effects that caused them to expire slower.
Fixed a bug introduced in patch three.7.2 wherever you'll be incorrectly “kicked for too several actions” once mistreatment channelled talents if you were apace mistreatment the skill whereas moving.
Fixed a bug wherever skills may repeat if used whereas holding down the Move keybind once reaching to obtain AN item.
Fixed a bug wherever triggered liquified Shell would absorb the harm of the hit that triggered it.
Fixed a bug wherever manic disorder granted manic disorder Charges albeit your attack didn't hit.
Miscellaneous enhancements
Added 3D Art for pattern Thoughts.
Updated the 3D Art of Invictus Solaris to additional accurately match its original visuals.
Updated the refulgency of the Phoenix Armour Set to additional closely match its original visuals.
Updated the Council Character result and Council Weapon result to additional closely match their original visuals.
Clicking on a Microtransaction notification can currently open the Microtransaction Stash and filter thereto reward.
The Map Stash Tab currently displays if a map includes a Shaper’s defense thereon.
Fixed a bug wherever employing a life or mana flask whereas that flask was already active wouldn't queue its use properly.
Fixed a bug wherever the “x% exaggerated Zombie Resistances” modifier on Mon’tregul’s Grasp distinctive Void Sceptre instead granted a flat quantity of Chaos Resistance to Zombies. It currently grants Elemental Resistances additionally. Its description has been updated to match its actual practicality.
Fixed desync that would occur once being teleported to totally different arenas within the Elder Guardian encounters.
Fixed a bug wherever you (and items) may bog down within a coffin within the cemetery Map boss area.
Fixed a bug wherever the Gardens Map boss wouldn't transition properly if recovered as a results of a Shaper event.
Fixed a bug wherever the Gardens Map boss didn't drop things.
Fixed a bug wherever players were unable to vary the language setting to Korean within the shopper.
Fixed a discrepancy between the language chosen within the patcher and therefore the language’s flag displayed within the shopper.
Fixed a bug wherever some Helmet Attachments were misaligned with the Empyrean Hood.
Fixed a bug wherever the Femurs of the Saints distinctive primaeval employees was entirely black.
Fixed a bug introduced in patch three.7.0 wherever the Master armor material was the incorrect color.
Fixed a bug introduced in patch three.7.0 wherever the Dreadforge Helmet lost its glow. That glow has currently been restored!
Fixed a bug wherever the Wild Weapon would seem clear in some cases.
Fixed a bug wherever the celestial point Character result clipped with character models.
PvP Balance Changes
Skills socketed in Sire of Shards currently deal four-hundredth less harm to players.
Skills supported by Advanced Traps Support currently deal V-J Day less harm to players (previously no penalty).
Skills supported by lure Support currently deal 100% less harm to players (previously no penalty).
The mirrored harm dealt by liquified Shell is currently plagued by PvP scaling.
The mirrored harm dealt by Impale is currently plagued by PvP scaling.
Crash Fixes
Fixed a shopper crash that occurred once mistreatment Flicker Strike.
Fixed a shopper crash that would occur once mistreatment numerous battle royal skills (including Flicker Strike) supported by battle royal Splash Support or Multistrike Support.
Fixed a shopper crash that would occur once Legion monsters became active.
Fixed a shopper crash that would occur once mistreatment Cyclone if your weapon was removed or disabled.
Fixed a tract Generation Failure exception that typically occurred once coming into The Torched Courts in Act ten and therefore the Lunaris Temple Level two in Act three.
Fixed some common instance crashes.
3.7.2b Patch Notes
Added support for AN future promotion.
Added made Presence support for Steam users. this enables you to visualize additional info a couple of friend that's enjoying Path of Exile, together with their level, category and current space.
Legion Splinters will currently pull together to five,000 during a Currency Stash Tab.
Fixed numerous shopper crashes that occurred once Counter-attacks were triggered.
Fixed 3 instance crashes.
3.7.2 Patch Notes
Legion enhancements
Improved the visibility of the Legion Symbols that seem higher than monsters and chests that contain rewards.
Added an impact that's placed on your character whereas you're close to the activation crystal within the Domain of unaltered Conflict.
Legion Monsters will currently be Frozen and their corpses may be destroyed when being broken out from their crystals.
Legion Chests will currently be plagued by curses.
Re-enabled the Stygian bench vise reward from abysm rewards.
Reduced the vary at that numerous Legion monsters can become aggressive.
Fixed a bug wherever the Brutal Restraint distinctive unaltered Jewel wasn't ready to call in the Domain of unaltered Conflict.
Fixed a bug wherever distinctive unaltered Jewels weren't properly restricted to one.
Fixed a bug wherever passive skills changed by a jewel so Conquered by a Historical jewel (ie. one in all the Legion distinctive jewels) would keep the initial modification additionally to the Conquered state.
Skill enhancements
Improved audio levels of varied sounds.
Improved the audio of protect Charge, Leap Slam and Ground Slam.
Molten Shell visuals currently render properly once they get read of the camera whereas they were already active.
Frostblink will currently be supported by Totem, lure and Mine support gems.
Bladestorm will currently be supported by Multistrike Support.
Fixed a bug wherever Bladestorm’s initial hit didn't truly hit.
Fixed a bug wherever Fortify (and similar effects, like Endurance Charge on battle royal Stun) couldn't be gained once mistreatment protect Charge with a Wand equipped.
Fixed a bug wherever Elemental Hit supported by battle royal Splash Support was dealing harm from all 3 parts with the Splash result, instead of simply the component that matched the initial hit.
Fixed a bug wherever the Blessing talent granted by the March of the Legion distinctive boots didn't properly support the Pride talent.
Fixed a visible bug wherever your character wouldn't properly face every target once mistreatment Chain Hook supported by Multistrike Support.
Fixed a bug wherever Chain Hook’s tooltip harm wasn't plagued by space harm modifiers, like targeted result Support. This was alone a show issue.
Fixed a bug wherever the Smite Aura granted by touch AN enemy with Smite may stack on the far side one. This was alone a show issue.
Fixed a bug wherever the Smite Aura wasn't gained once the world harm from the Smite talent hit AN enemy.
Fixed a bug wherever all Auras would be deactivated once allocating or mobilisation AN item that granted you Mortal Conviction.
Fixed a bug wherever contestant Charges couldn't be gained once killing AN enemy with harm over time whereas in Sand Stance.
Fixed a bug wherever the “35% likelihood to achieve AN Endurance Charge after you use a hearth talent” from the Chieftain ascendency didn't work once employing a hearth talent that was a Totem skill or once supported by numerous Totem supports.
Fixed a bug wherever Flame Dash might be forged multiple times, albeit you merely used the talent one time.
Fixed a bug wherever mistreatment Frostblink may transport you thru walls beneath some conditions.
Miscellaneous enhancements
Added 3D Art for Wreath of Phrecia.
Added Orb of Horizons and Horizon Shards to the Currency Stash Tab.
The Queen’s Vaults prophecy will currently trigger once defeating Atziri, Queen of the Vaal within the Temple of Atzoatl.
Increased the amount levels of all item filter sounds as they were quieter than meant.
Back Attachment microtransactions are not any longer displayed on the clones created from the Dash talent.
Fixed a bug wherever the primary hit with AN attack against a monster would nearly always miss if you probably did not have a 100% likelihood to hit.
Fixed the visual interaction between the Illusionist armor and therefore the Darkprism Helmet Attachment.
Fixed the visual interaction between the Illusionist armor and therefore the celestial point Weapon.
Fixed a bug wherever The exterminator may become resistant to harm when you had left and came to his arena.
Fixed a bug wherever it appeared that the “Critical likelihood and Gain manic disorder Charge on crucial Strike” veiled modifiers might be crafted on Gloves. they'll solely be crafted on Quivers. Tooltips are updated to accurately replicate this.
Fixed a bug wherever things that might happen after you ar hit were happening albeit you had avoided the hit (such as via Dodge or Evasion).
Fixed a bug wherever a cemetery Map that was occupied by The Elder didn't disable interaction with the Altar, resulting in players protection themselves within the boss arena.
Fixed a bug wherever the exit from the boss area during a Dungeon Map that was occupied by The Elder wouldn't be unfastened when the encounter was complete.
Fixed a bug wherever Uber hummock force Oni-Goroshi out of his chest multiple times.
Crash Fixes
Fixed a shopper crash that occurred once mistreatment Flicker Strike supported by Ancestral decision Support.
Fixed a shopper crash that occurred because of AN animation having an occurrence outside of its timeline.
Fixed 2 instance crashes.
3.7.1d Patch Notes
Fixed AN instance and shopper crash with Aul, the Crystal King.
3.7.1c Patch Notes
Fixed a bug wherever cathartic a talent whereas holding left click would move with objects, inflicting issues like gap a chest once a player was attempting to prevent employing a talent.
Fixed AN instance crash.
3.7.1b Patch Notes
Fixed a shopper crash introduced last patch that would occur on character login or ever-changing space.
Reverted a crash fix that introduced a bug wherever some auras and buffs wouldn't persist when ever-changing space.
3.7.1 Patch Notes
Legion enhancements
Added AN indicator that may show once Incubators ar nearing their kill demand threshold.
Added 3D art for Sign of the Sin Eater.
Increased the quantity of currency shards born by the Foreboding apparatus.
Fixed a visible issue wherever monsters within the Domain of unaltered Conflict might be facing the incorrect direction once revived.
Fixed a bug with Aukuna, the Black Sekhema’s Screech Snipe talent wherever it might not be visible if you had left and rejoined the world throughout the attack.
Fixed a bug wherever the “Socket colors – one or 2” portion of “Obtain these Crafting Recipes” challenge wasn't gettable. If you have got already obtained this crafting instruction, please sort /recheck_achievements in-game.
Fixed a bug wherever the “Defeat a take Boss at {an space|a neighborhood|a district|a region|a locality|a vicinity|a part|a section} level of seventy five or higher while not mistreatment Flares” portion of the “Complete these Encounters IV” challenge was completable at area levels below level seventy five.
Reduced the harm of the Bloodblessed Conqueror’s “Red Wave” talent.
Reduced the harm and space of result of the Bloodblessed Conqueror’s targeted ground explosion talent.
Reduced the quantity of harm that the Ritemaster Decapitators affect all of their skills.
Reduced the quantity of harm that the mythical monster Sentinels affect all of their skills.
Reduced the harm of the mythical monster Sentinel’s Decelerating Projectiles and therefore the subsequent explosions.
Skill Fixes
Added audio once gaining the Berserker’s Blitz buff.
Re-enabled the explosions from Asenath’s mild bit distinctive gloves. These explosions not harm friendly characters.
Fixed a bug wherever skills may deal the incorrect quantity of harm once dealing extraordinarily giant amounts of harm during a single hit. This affected only a few individuals because the hit required to be a minimum of some forty,000,000 damage.
Fixed numerous problems wherever talents might be queued doubly from one skill use if you had terribly high attack speed.
Fixed a bug wherever Totems that were channelling skills would have their actions off if you were holding down the Move solely keybind.
Fixed a bug wherever Movement skills may queue their usage multiple times, leading to, as an example, the unintentional consumption of multiple Flame Dash charges.
Fixed a bug wherever removing your protect whereas mistreatment protect Charge wouldn’t visibly stop your character from charging. this might cause desync.
Fixed a bug wherever Flame Dash may cause desync once used.
Fixed a bug wherever numerous support gems were unable to support Frostblink.
Fixed a bug wherever Divine Ire didn't hearth its beam if it absolutely was off throughout the channel.
Fixed a bug wherever Cyclone and Bladestorm couldn't gain quite one charge (such as via Power Charge on Crit Support) whereas channelling or per use severally.
Fixed a bug wherever Physical channelling skills weren't gaining the harm bonus granted by the Infusion buff.
Fixed a bug wherever Scourge Arrow gained stages abundant quicker than meant.
Fixed a bug wherever you'll namelock onto portals, chests or different objects when employing a talent that targeted the bottom close to that object. a standard example is mistreatment Flame Dash towards a portal, showing on high of the portal, and mechanically researching the portal, even supposing you probably did not truly click the portal.
Fixed a bug wherever projectiles from liquified Strike and Lightning Strike once supported by Multistrike Support weren't gaining further harm on continual hits.
Fixed a bug wherever Sweep wouldn't deal harm on continual swings, like once mistreatment Multistrike.
Fixed a bug wherever Static Strike supported by Ancestral decision would solely generate one buff, despite what percentage monsters it hit.
Fixed a bug wherever space harm modifiers didn't apply to Perforate.
Fixed a bug wherever Righteous hearth didn't split its self-damage between life and mana properly once mistreatment Mind Over Matter.
Fixed a bug wherever dependent support gems weren't gaining levels once socketed into AN item that granted +X to Level to Socketed dependent Gems.
Fixed a bug wherever one Shockwave Support gem benefitted from all support gems coupled to all or any different Shockwave Support gems, despite wherever those gems were socketed.
Fixed a bug wherever Essence Monoliths couldn't be interacted with if you had a Movement talent on your left mouse keybind.
Miscellaneous Fixes
Abyss Monsters that consume Spirit Charges currently heal for [*fr1] the maximum amount health per charge consumed. this can be to account for the life will increase that Rare monsters received in three.7.0.
Fixed a bug wherever the sunshine of Lunaris distinctive protect and therefore the Duskdawn distinctive employees were adding additional crucial Strike multiplier factor than they ought to have.
Fixed a bug wherever the “Critical Strikes with Daggers have a four-hundredth likelihood to Poison the Enemy” passive talent wasn't properly regenerate to figure with Bows once mistreatment the Lioneye’s Fall distinctive jewel.
Fixed a bug wherever skills forged by Strongboxes weren't behaving for sure. This affects Explodes, Detonate near Corpses, Firestorm, Ice Nova, Spreads Caustic Ground and Lightning Storm.
Fixed a bug wherever pressing management + Enter didn't perpetually set the proper whisper target.
Fixed a bug wherever some dependent modifiers wouldn’t update on existing minions if the player’s most life modified.
Fixed a bug wherever the exit from the boss area {in a|during a|in AN exceedingly|in a very} ice mass Map would be for good disabled if the Map was occupied by the Elder or an Elder Guardian.
Fixed a bug wherever The Eradicator’s talent visuals may become befuddled, and it might seem as if he were evocation many Lightning Orbs.
Fixed a bug wherever the standard, Physical harm from Hits taken as hearth harm and Physical harm regenerate to fireside, Cold or Lightning harm crafted modifiers were ready to be crafted onto things that already had some variants of these modifiers.
Fixed a bug wherever a stuffed Divine Vessel may generate during a map device slot that wasn’t visible, inflicting some players to be unable to open new Maps.
Fixed a bug wherever Leyline Map couldn't spawn Shrines.
Fixed a bug wherever The Cavern of Wrath and therefore the Cavern of Anger would typically fail to get.
Crash Fixes
Fixed another shopper crash that would happen throughout Legion encounters.
Fixed a standard shopper crash that would occur whereas ever-changing areas.
Fixed a shopper crash that would happen whereas mistreatment The diversion faquir.
Fixed a shopper crash occurring within the Fields Map boss encounter.
Fixed 2 instance crashes.
3.7.0f Patch Notes
Fixed a bug wherever you'll be kicked for playing too several actions whereas Shaper had frozen time in a vicinity.
Fixed a bug wherever you'll bog down employing a channelling talent.
Fixed a bug with highlight objects when mistreatment some skills.
Temporarily disabled the Stygian bench vise abysm reward because it was ready to generate Shaper and Elder Stygian Vises.
Fixed a bug introduced last patch inflicting the animation cancelling of skills if used whereas moving.
3.7.0e Patch Notes
Fixed a standard shopper crash with Legion encounters.
Fixed AN instance crash once gap Shaper Guardian maps whereas occupied by Elder Guardians.
Fixed a bug with Scourge Arrow preventing re-use whereas pods were active.
Fixed a bug that resulted within the Ancient Sculptor within the Bazaar Map dealing an excessive amount of harm.
Temporarily disabled the explosion from Asenath’s mild bit because it was damaging players. we'll fix this during a later patch.
Fixed another instance crash.
Fixed a bug wherever Alva doesn't supply new Incursions when gap the Temple of Atzoatl.
Fixed the foremost common instance crash.
3.7.0d Patch Notes
Fixed a bug wherever Scourge Arrow may fail to fireside AN arrow.
Fixed a bug wherever Channelling skills absolute to left click created the character unable to maneuver.
Fixed a bug wherever Leap Slam and Flame Dash may do continual actions from one use.
Fixed desync that would occur once cancelling AN action whereas out of mana.
Fixed a shopper crash with fast Dodge.
Fixed many extra shopper crashes.
3.7.0c Patch Notes
Fixed a bug wherever some intercalary chaos stats weren't adding most harm.
Fixed a shopper crash with Hailrake.
Fixed a bug wherever hideaway templates were failing to import.
3.7.0b Patch Notes
Fixed a standard shopper crash with Fairgraves.
Fixed a shopper crash once Legion monsters interact in combat.
Fixed a standard crash involving battle royal combat. additional fixes to return.
Fixed a bug wherever pressing Shift whereas holding talent button didn’t attack in situ at once. there's still a bug if you press shift simply when animation cancelling meaning you'll still move for a brief quantity of your time. that may be fastened during a follow up patch.
Fixed a bug wherever too several Shrines may seem in some areas.
Fixed a shopper and instance crash with Double Strike supported by Ancestral decision.
This has been deployed restartlessly. you'll have to be compelled to restart your shopper to induce the shopper parts of this patch.
Path of Exile – 3.7 ALL HOTFIXES & UPDATES | 3.7.5b
Reviewed by fogking
on
September 01, 2019
Rating:
Reviewed by fogking
on
September 01, 2019
Rating:


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